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FINAL FANTASY XVI interview: Producer Naoki Yoshida and the team on creating a blockbuster RPG

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Producer Naoki Yoshida, Art Director Hiroshi Minagawa and Localization Director Michael-Christopher Koji Fox talk about the new RPG, the challenge of moogles and much more.

FINAL FANTASY XVI interview: Producer Naoki Yoshida and the team on  creating a blockbuster RPG

Final Fantasy 14 Director Naoki Yoshida Says Developing An MMO And FF16 Isn't As Different As You Think - Game Informer

FINAL FANTASY XVI interview: Producer Naoki Yoshida and the team on  creating a blockbuster RPG

Producer Naoki Yoshida shares his vision for FINAL FANTASY XVI

FINAL FANTASY XVI interview: Producer Naoki Yoshida and the team on  creating a blockbuster RPG

Interview: Naoki Yoshida sheds new light on Final Fantasy XVI – PlayStation.Blog

FINAL FANTASY XVI interview: Producer Naoki Yoshida and the team on  creating a blockbuster RPG

Final Fantasy 16 Producer Naoki Yoshida Wishes There Was Only One Console

FINAL FANTASY XVI interview: Producer Naoki Yoshida and the team on  creating a blockbuster RPG

We have a dream team on 16” - Final Fantasy XVI Developer Interview

FINAL FANTASY XVI interview: Producer Naoki Yoshida and the team on  creating a blockbuster RPG

Interview: Naoki Yoshida sheds new light on Final Fantasy XVI – PlayStation.Blog

FINAL FANTASY XVI interview: Producer Naoki Yoshida and the team on  creating a blockbuster RPG

Final Fantasy XVI' Is What Happens When Developers Grow Up

FINAL FANTASY XVI interview: Producer Naoki Yoshida and the team on  creating a blockbuster RPG

As Final Fantasy 16 boss Naoki Yoshida calls it “discriminatory”, is it time to drop the term 'JRPG'?

FINAL FANTASY XVI interview: Producer Naoki Yoshida and the team on  creating a blockbuster RPG

Final Fantasy 16 interview: Naoki Yoshida on new MMO chances, DLC and embracing the medieval - Mirror Online

FINAL FANTASY XVI interview: Producer Naoki Yoshida and the team on  creating a blockbuster RPG

Final Fantasy XVI' Producer Naoki Yoshida Rails Against the Use Of The Term 'JRPG': It Wasn't A Compliment To A Lot Of Developers In Japan - Bounding Into Comics

FINAL FANTASY XVI interview: Producer Naoki Yoshida and the team on  creating a blockbuster RPG

FINAL FANTASY XVI interview: Producer Naoki Yoshida : r/FinalFantasy

FINAL FANTASY XVI interview: Producer Naoki Yoshida and the team on  creating a blockbuster RPG

Final Fantasy 16 interview: Naoki Yoshida on combat, lessons learned, and what's next - Video Games on Sports Illustrated

FINAL FANTASY XVI interview: Producer Naoki Yoshida and the team on  creating a blockbuster RPG

Naoki Yoshida explains why there's less broad representation in Final Fantasy XVI: The story we are telling is fantasy, but it is also rooted in reality

FINAL FANTASY XVI interview: Producer Naoki Yoshida and the team on  creating a blockbuster RPG

Final Fantasy 14 Director Naoki Yoshida Says Developing An MMO And FF16 Isn't As Different As You Think - Game Informer

FINAL FANTASY XVI interview: Producer Naoki Yoshida and the team on  creating a blockbuster RPG

Final Fantasy XVI turns the RPG series into a Hollywood spectacle